A barbarian with fiend totem rage powers gains additional benefits from hamatula hide. If you want to increase your character’s defense beyond the protection your armor provides, they can use a shield. This +1 animated bashing heavy steel shield rattles in anticipation during battle. Armor protects your character only while they’re wearing it. The wearer is immune to this effect. Price 19,170 gp; Aura strong evocation; CL 12th; Weight 10 lbs. This +3 light wooden shield acts in all ways like a caster's shield, but the strip can accommodate spells of up to 5th level. This bonus does not stack with that granted by actual cover or give cover to any creature other than the wearer. When the shield's user blocks a melee attack in this way, it cannot use its arrow deflection special ability for 1 round. Toggle Theme. Craft Magic Arms and Armor, grease, invisibility, touch of the sea, Price 10,650 gp; Aura moderate transmutation; CL 9th; Weight Varies. Sign In. Craft Magic Arms and Armor, polymorph, resist fire. This +1 heavy steel shield is made of metal, but its color is a flat black that seems to absorb light. The wielder can touch the wall with one hand and command it to revert to a tower shield either resting on the ground and balanced against his hand or strapped to his arm in the normal fashion. Armor increases your character’s defenses, but some medium or heavy armor can hamper movement. While the wearer is enraged, spells that cause additional damage to evil outsiders deal that increased damage to her. For example, crafting metamagic rods. In the alarmed room (most southern door in the room, where Luar Zottenropple and Vyar Zottenropple are) … This effect only functions as an attack—it can't be activated to target a creature or weapon as it strikes the shield. Below are lists of magic items that can be found in in Pathfinder: Kingmaker. Once per day on command, the wielder may transform a burglar's buckler into any mundane tool weighing 1 to 5 pounds, such as a crowbar, hammer, saw, small shovel, grappling hook, artisan's tools, or thieves' tools. The Reflex save DC to deflect such attacks is equal to 20 + the level of the spell (or 1/2 the class level or Hit Dice of the creature that created the effect, if a supernatural effect). If the wearer has any feats or abilities that benefit shield bashing attacks, they apply to attacks made by the belligerent shield. Craft Magic Arms and Armor, instant summons. In general, magic armor protects the wearer to a greater extent than nonmagical armor. Price 15,170 gp; Aura moderate evocation; CL 6th; Weight 10 lbs. It acts as a normal spiked shield. This unassuming +1 buckler has an array of small tools and implements embedded into the backside of its rim, able to be folded and snapped out for use at a moment's notice to attack, defend, or accomplish roguish tasks. This item normally looks like a heavy steel brooch or cloak clasp, often depicting a heavy helm or sturdy shield. At will, the wearer can command the armor to shine with a daylight spell for 10 minutes. If she has the fiend totem rage power, the damage caused by her barbs increases to 2d8+6 and stacks with the barbed defense granted by the armor. google_color_bg="FFFFFF"; When used in this way, the buckler's enhancement bonus increases by +2 against that attack. For an item with only an enhancement bonus, the caster level is three times the enhancement bonus. Armor protects your character only while they’re wearing it. Most magic armor and shields only have enhancement bonuses. Price 9,170 gp; Aura moderate conjuration; CL 10th; Weight 15 lbs. On command once per day, the wearer can transform it into thick fog that fills his space and provides concealment (20% miss chance). Giants gain a +2 morale bonus on attack and damage rolls against the wearer, or +4 if the wearer's armor is made from the same kind of giant as the attacker. Magic Vestment spell says you can imbue a suit of armor OR a shield with an enhancement bonus. From Pathfinder: Kingmaker Wiki. Destroying one suit destroys the other as well. Caster Level for armor and shields: The caster level of a magic shield or magic armor with a special ability is given in the item description. This glowing +1 half-plate is decorated with various images of the sun and depictions of nature. So we've got 9300 for the base item, and 13,100gp for the Celestial Armor enchantment. The wearer of the armor cannot cast divine spells or use any spell-like supernatural ability gained from a connection to a deity. While wearing the armor, an oracle has access to that revelation and may use it as if she had it as a normal class feature. Craft Magic Arms and Armor, wall of stone. 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